It's a game about warfare first and foremost to an almost comically extreme degree. I'm not really sure I'd call AoW3 a full 4x game, and that's honestly its strength and its weakness, and why I see alot of people casting it aside or embracing it. Is there some mod that simply ups the cost of units five or ten times, or introduces some sort of cap? I feel this could be the only way to save me from going insane.Īm I missing something? Wrong approach perhaps? Or is the game designed with utterly massive, meaningless micromanagement in mind? In this case, GG, I quit. If I wanted to repeat the same set of actions over and over again I would have got into MMORPG. The 4X genre should really move past this kind of grindy gameplay. Can we have some meaningful field battles, pretty please? I was under the impression this problems were curtailed thanks to the patches, but it's simply not true. And most of them are sieges battles: I hate those in every game I come across, from Total War to this. And, to have a chance against the AI, you have to fight your battle manually limiting losses: battle after battle, a grindfest with no end in sight. There are SO many units on the map it's not even funny: dozens of armies trotting around, and you have to move them all every turn. No time to build up and enjoy every tier of troops. Campaigns are just exercises in rush: you have to go on a conquering spree from the get go, lest the AI uses its superior position to swamp you in high-power units. You see, I really want to like this game, I like the art and the lore, but the gameplay, oh Lord. I had put it aside hoping patches would make it better, and then purchased the golden realms expansion to give it another chance.
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